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OBJECTIVE
Participating in a creative team as a modeling/texturing/lighting artist.

SUMMARY OF QUALIFICATIONS
An experienced 3D Modeler participated in the project: "League of Super Evil" at Nerdcorps Entertainment with the duties of Modeling,Texturing, and Rigging.

PROFESSIONAL EXPERIENCE
Nerdcorps Entertainment 2008 Oct-2009 March
[Modeling Production Assistant]
Building and Polishing 3D Models including Texturing and Rigging; According to the design in a way that demostrates the cartoony art style
Following the modeling production schedule on daily basis.

SKILL
Able to model variable forms of both organic and hard surface models.
     (Able to model life form characters and creatures / props and exterior/ interior enviroment.)
General capabilities in Rigging, Shading, and Texturing.
Ability to set lighting for interior and outdoor enviroments.
Efficient to follow the high_paced production deadlines under high pressure enviroment.
Willingness to work flexible hours, including weekends when required.

SOFTWARE KNOWLEDGE
Maya, XSI, ZBrush, Adobe Photoshop, Adobe Premier, Adobe After Effects, Corel Painter.

EDUCATION
Vancouver Film School 2007- 2008
[Diploma in 3D Animation & VFX- Class Honour/ Specialized in 3D Modelinig]
University of British Columbia 2002-2007
[Bachelor Degree of Arts / Specialized in Economics]

REFERENCE
Avialable upon request.

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